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[Event "Rated Antichess game"] [Site "https://lichess.org/BjyrMjMQ"] [Date "2024.03.31"] [White "Destrocto"] [Black "alijeba"] [Result "0-1"] [UTCDate "2024.03.31"] [UTCTime "23:12:19"] [WhiteElo "1757"] [BlackElo "1764"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+103"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 e6 2. Ba6 bxa6?! { (0.00 → 0.98) Inaccuracy. Nxa6 was best. } (2... Nxa6 3. Qf3 Qg5 4. Qxb7 Qxg2 5. Qxa7 Rxa7 6. a4 Qxg1 7. Rxg1) 3. b4 Bxb4 4. Qg4 Bxd2 5. Qxe6?! { (0.14 → -0.81) Inaccuracy. Qxg7 was best. } (5. Qxg7 Bxe3 6. Qxh8 Bxc1 7. Qxg8 Ke7 8. Qxd8 Kxd8 9. a4 a5) 5... Bxe1?? { (-0.81 → Mate in 12) Checkmate is now unavoidable. fxe6 was best. } (5... fxe6 6. Nxd2 Nc6 7. Ne2 a5 8. Rf1 a4 9. Nb3 axb3 10. axb3) 6. Qxe8?? { (Mate in 12 → -2.07) Lost forced checkmate sequence. Qxd7 was best. } (6. Qxd7 Bxf2 7. Qxe8 Bxg1 8. Rxg1 Qxe8 9. Ba3 Qxe3 10. Bb4 Qxg1 11. Nc3 Qxg2 12. Ne2 Qxe2) 6... Bxf2 7. Qxf7 Bxe3?? { (-1.94 → Mate in 10) Checkmate is now unavoidable. Bxg1 was best. } (7... Bxg1 8. Rxg1) 8. Bxe3?? { (Mate in 10 → -0.76) Lost forced checkmate sequence. Qxg7 was best. } (8. Qxg7 Bxg1 9. Qxh7 Bxh2 10. Qxd7 Qxd7 11. Rxh2 Rxh2 12. Nc3 Rxg2 13. Ba3 Rxc2 14. Nd1 Qxd1) 8... c5 9. Bxc5 Qg5 10. Bxa7 Qxg2 11. Qxd7?? { (-0.54 → Mate in 12) Checkmate is now unavoidable. Bxb8 was best. } (11. Bxb8 Rxb8) 11... Qxc2?? { (Mate in 12 → 0.18) Lost forced checkmate sequence. Bxd7 was best. } (11... Bxd7 12. Bxb8 Qxc2 13. Ba7 Rxa7 14. Nh3 Bxh3 15. Rf1 Qxb1 16. Rfxb1 Rb7 17. Rxb7 Ne7 18. Rxe7) 12. Qxg7?? { (0.18 → Mate in 13) Checkmate is now unavoidable. Qxc8 was best. } (12. Qxc8) 12... Rxa7 13. Qxg8 Qxa2?? { (Mate in 8 → Mate in 18) Lost forced checkmate sequence. Rxg8 was best. } (13... Rxg8 14. Nd2 Qxa2 15. Rxa2 Rxg1 16. Rxg1 Rg7 17. Rxg7 a5 18. Rxa5 h5 19. Rxh5 Bb7 20. Rxb7) 14. Qxh7 Qxh2?? { (2.96 → Mate in 5) Checkmate is now unavoidable. Rhxh7 was best. } (14... Rhxh7 15. Rxa2) 15. Rxh2 Rhxh7 16. Rxa6?? { (Mate in 5 → Mate in 4) Lost forced checkmate sequence. Rxh7 was best. } (16. Rxh7 Rxh7 17. Rxa6 Nxa6 18. Nd2 Rh5 19. Nh3 Rxh3 20. Nb3 Rxb3#) 16... Rxh2 17. Rxa7 Ra2 18. Rxa2 Bh3 19. Nxh3 Na6 20. Rxa6# { Game ends by variant rule. } 0-1