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[Event "Rated Antichess game"] [Site "https://lichess.org/PvG0KGRq"] [Date "2021.02.13"] [White "sailorF"] [Black "SoreTopSword"] [Result "0-1"] [UTCDate "2021.02.13"] [UTCTime "22:32:01"] [WhiteElo "1175"] [BlackElo "1037"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+150"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 b5) 1... f5?? { (Mate in 15 → -4.46) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exf5 e6?? { (-3.78 → Mate in 16) Checkmate is now unavoidable. b5 was best. } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7) 3. fxe6 dxe6 4. Ba6 bxa6 5. Qh5? { (Mate in 14 → 8.56) Lost forced checkmate sequence. b4 was best. } (5. b4 Bxb4 6. Qg4 Bxd2 7. Qxg7 Bxc1 8. Qxg8 Rxg8 9. g4 Rxg4) 5... Qxd2 6. Qxh7?? { (7.12 → -0.01) Blunder. Kxd2 was best. } (6. Kxd2 Nc6 7. Qxh7 Rxh7 8. a4 Rxh2 9. Rxh2 Ba3 10. Rxa3 Nce7) 6... Qxc2?? { (-0.01 → Mate in 12) Checkmate is now unavoidable. Qxe1 was best. } (6... Qxe1 7. Qxg8 Rxh2 8. Rxh2 Qxf2 9. Qxe6 Qxc2 10. Qxe8 Qxb2 11. Qxf8) 7. Qxg8?? { (Mate in 12 → 1.96) Lost forced checkmate sequence. Qxc2 was best. } (7. Qxc2 Rxh2 8. Qxc7 Rxg2 9. Qxg7 Rxg1 10. Qxg8 Rxh1 11. Qxe6 Rxe1 12. Qxc8 Rxc1 13. Qxb8 Rxb8) 7... Qxb2?? { (1.96 → 4.44) Blunder. Rxh2 was best. } (7... Rxh2 8. Rxh2) 8. Qxg7?? { (4.44 → 1.44) Blunder. Bxb2 was best. } (8. Bxb2 Rxh2 9. Bxg7 Rxg2 10. Bxf8 Rxg1 11. Qxg1 Kxf8 12. Qg8 Kxg8 13. Rh8 Kxh8 14. Nd2 Nd7) 8... Qxa2?? { (1.44 → Mate in 9) Checkmate is now unavoidable. Qxc1 was best. } (8... Qxc1 9. Qxf8) 9. Qxf8?? { (Mate in 9 → 0.03) Lost forced checkmate sequence. Rxa2 was best. } (9. Rxa2 Bxg7 10. Rxa6 Nxa6 11. Bb2 Bxb2 12. Nc3 Bxc3 13. h4 Bxe1 14. Ne2 Bxf2 15. Rd1 Bxh4) 9... Qxf2 10. Qxf2 Rxh2 11. Qxa7?? { (0.78 → Mate in 10) Checkmate is now unavoidable. Rxh2 was best. } (11. Rxh2) 11... Rxg2?? { (Mate in 10 → Mate in 7) Lost forced checkmate sequence. Rxh1 was best. } (11... Rxh1 12. Qxb8 Rxb8 13. Rxa6 Rxg1 14. Rxe6 Rxb1 15. Rxe8 Rxe1 16. Rxc8 Rbxc1 17. Rxc7 Rxc7 18. g3) 12. Qxa6?? { (Mate in 7 → -0.16) Lost forced checkmate sequence. Qxa8 was best. } (12. Qxa8 Rxg1 13. Qxb8 Rxe1 14. Qxc8 Rxc1 15. Qxa6 Rxb1 16. Qxe6 Rxh1 17. Qxe8 Rxa1 18. Qe1 Rxe1#) 12... Rxg1?? { (-0.16 → Mate in 6) Checkmate is now unavoidable. Rxa6 was best. } (12... Rxa6 13. Rxa6) 13. Qxe6 Rxe1 14. Rxa8?? { (Mate in 5 → Mate in 5) Lost forced checkmate sequence. Qxc8 was best. } (14. Qxc8 Rxa1 15. Rxe1 Rxb1 16. Qxc7 Rxc1 17. Qxb8 Rxe1 18. Qxe8 Rxe8#) 14... Rxc1?? { (Mate in 5 → Mate in 5) Lost forced checkmate sequence. Rxe6 was best. } (14... Rxe6 15. Rxb8 Re3 16. Bxe3 Ke7 17. Rxc8 Ke8 18. Rxc7 Ke7 19. Rxe7#) 15. Rxb8 Rxb1 16. Rxc8?? { (Mate in 3 → Mate in 3) Lost forced checkmate sequence. Rbxb1 was best. } (16. Rbxb1 Bxe6 17. Rb3 Bxb3 18. Rd1 Bxd1#) 16... Rxh1 17. Rxe8 c6 18. Qxc6 Re1 19. Rxe1# { Game ends by variant rule. } 0-1