lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "10k Members Arena"] [Site "https://lichess.org/AHvQoXB3"] [Date "2024.03.03"] [White "CETCHESS"] [Black "TimurBaidun"] [Result "1-0"] [UTCDate "2024.03.03"] [UTCTime "14:03:35"] [WhiteElo "1141"] [BlackElo "1286"] [WhiteRatingDiff "+33"] [BlackRatingDiff "-189"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. f3?! { (0.15 → -0.78) Inaccuracy. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Bd3 Bxd2 4. Bxh7 Rxh7 5. Bxd2 Rxh2) 1... e5?? { (-0.78 → Mate in 18) Checkmate is now unavoidable. e6 was best. } (1... e6 2. b4 Bxb4 3. Ba3 Bxa3 4. Nxa3 a5 5. c4 b5 6. cxb5) 2. f4?? { (Mate in 18 → 0.84) Lost forced checkmate sequence. b4 was best. } (2. b4 Bxb4 3. d4 Bxe1 4. Qxe1 exd4 5. Be3 dxe3 6. h4 Qxh4) 2... exf4 3. e4?? { (0.18 → Mate in 15) Checkmate is now unavoidable. b4 was best. } (3. b4 Bxb4 4. e3 Bxd2 5. Nxd2 fxe3 6. Ba6 bxa6 7. Qh5 exd2) 3... fxe3 4. dxe3 d5?? { (Mate in 16 → Mate in 14) Lost forced checkmate sequence. b5 was best. } (4... b5 5. Bxb5 Qg5 6. Bxd7 Qxg2 7. Bxc8 Qxh2 8. Rxh2 f5 9. Bxf5 a6) 5. Qxd5 Qxd5 6. Bc4?? { (Mate in 14 → Mate in 14) Lost forced checkmate sequence. g4 was best. } (6. g4 Bxg4 7. a4 Qxh1 8. Nd2 Qxh2 9. b4 Bxb4 10. Nb3 Qxg1 11. Bc4 Bxe1 12. Bxf7 Qxe3) 6... Qxg2 7. Bxf7 Kxf7?? { (Mate in 13 → Mate in 12) Lost forced checkmate sequence. Qxc2 was best. } (7... Qxc2 8. Bxg8 Qxh2 9. Rxh2 Rxg8 10. Rxh7 g5 11. Rxc7 Bh3 12. Rxb7 Na6 13. Nxh3 Rc8 14. Rxa7) 8. Nf3?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. b4 was best. } (8. b4 Bxb4 9. Nc3 Bxc3 10. Rb1 Qxc2 11. Rxb7 Qxc1 12. Rxb8 Qxe3 13. Rxa8 Qxg1 14. Rxc8 Qxh2) 8... Qxc2?? { (Mate in 13 → -3.40) Lost forced checkmate sequence. Qxh2 was best. } (8... Qxh2 9. Nxh2 Ba3 10. bxa3 Bg4 11. Nxg4 Nh6 12. Rxh6 gxh6 13. Nxh6 Nd7 14. Nxf7 Rae8 15. Nxh8) 9. Kd1?? { (-3.40 → Mate in 12) Checkmate is now unavoidable. b4 was best. } (9. b4 Qxb1) 9... Qxb2 10. Bxb2 Kf6?? { (Mate in 11 → 0.00) Lost forced checkmate sequence. g6 was best. } (10... g6 11. Bxh8 Ba3 12. Nxa3 g5 13. Nxg5 Kf8 14. Nxh7 Na6 15. Nxf8 Bd7 16. Nxd7 b5 17. Nxb5) 11. Bxf6 Nxf6 12. e4 Nxe4 13. Ng5?? { (0.00 → -2.92) Blunder. Nc3 was best. } (13. Nc3 Nxc3 14. Ng5 Nxa2 15. Nxh7 Rxh7 16. Rxa2 Rxh2 17. Rxa7 Rxa7 18. Rxh2 Na6 19. Rh3 Bxh3) 13... Nxg5 14. Kc1?? { (-3.41 → Mate in 10) Checkmate is now unavoidable. h3 was best. } (14. h3 Bxh3) 14... Nc6?? { (Mate in 10 → Mate in 6) Lost forced checkmate sequence. Ba3 was best. } (14... Ba3 15. Nxa3 b5 16. Nxb5 a5 17. Nxc7 Nf3 18. Nxa8 Nxh2 19. Rxh2 Bh3 20. Rxh3 Rf8 21. Rxh7) 15. Na3 Bxa3 16. Rb1?? { (Mate in 5 → Mate in 10) Lost forced checkmate sequence. Rg1 was best. } (16. Rg1 Bxc1 17. Rxg5 Bxg5 18. Rc1 Bxc1 19. a3 Bxa3 20. h3 Bxh3#) 16... Bxc1 17. Rxb7 Bxb7 18. Rxc1 Nd4 19. Rxc7 Nh3 20. Rxb7 Nc2?? { (Mate in 6 → Mate in 2) Lost forced checkmate sequence. a5 was best. } (20... a5 21. Rxg7 Rhe8 22. Rxh7 Re4 23. Rxh3 Rh8 24. Rxh8 Nb3 25. axb3 Ra4 26. bxa4#) 21. Rxa7 Rxa7 22. a4 Rxa4# { Game ends by variant rule. } 1-0