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[Event "Rated Antichess game"] [Site "https://lichess.org/5gfZloUP"] [Date "2024.03.12"] [White "MarekMala"] [Black "markafanasiev"] [Result "1-0"] [UTCDate "2024.03.12"] [UTCTime "16:27:19"] [WhiteElo "1095"] [BlackElo "1272"] [WhiteRatingDiff "+46"] [BlackRatingDiff "-28"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Qxd7?! { (0.44 → 1.44) Inaccuracy. Nxd7 was best. } (3... Nxd7 4. d3 Bxd3 5. Qxd3 Rb8 6. Qxh7 Rxh7 7. b4 Rxb4 8. c4) 4. Qe2 Qxd2 5. Qxa6?? { (2.29 → -0.70) Blunder. Bxd2 was best. } (5. Bxd2 Bxe2) 5... Qxc2?! { (-0.70 → 0.14) Inaccuracy. Qxe1 was best. } (5... Qxe1 6. Qxa7 Qxf2 7. Qxb8 Rxb8 8. b3 Qxg2 9. c4 Rxb3 10. axb3) 6. Qxa7 Qxb2?? { (1.55 → Mate in 11) Checkmate is now unavoidable. Rxa7 was best. } (6... Rxa7 7. b3) 7. Qxb8?? { (Mate in 11 → 0.43) Lost forced checkmate sequence. Bxb2 was best. } (7. Bxb2 Rxa7 8. Bxg7 Bxg7 9. Nc3 Bxc3 10. h4 Bxe1 11. Rxe1 Rxa2 12. g3 Rxf2 13. Rf1 Rxf1) 7... Qxa2?? { (0.43 → 9.42) Blunder. Qxa1 was best. } (7... Qxa1 8. Qxc7) 8. Qxc7?? { (9.42 → Mate in 11) Checkmate is now unavoidable. Rxa2 was best. } (8. Rxa2 Rxa2 9. Qxe8 Rxf2 10. Qxf8 Rxg2 11. Qxg7 Rxg1 12. Rxg1 h5 13. Qxg8 Rxg8 14. Rxg8 f6) 8... Qxf2?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. Qxb1 was best. } (8... Qxb1 9. Rxa8 Qxc1 10. Rxe8 Qxe3 11. Qxe7 Bxe7 12. Rxe7 Qxe1 13. Rxf7 Qxg1 14. Rxg7 Qxh2 15. Rxh2) 9. Qxe7?? { (Mate in 11 → Mate in 15) Lost forced checkmate sequence. Kxf2 was best. } (9. Kxf2 Rxa1 10. Qxe7 Rxb1 11. Qxf7 Rxc1 12. Qxg7 Rxg1 13. Rxg1 Bxg7 14. Ra1 Bxa1 15. e4 Bd4) 9... Qxg2?? { (Mate in 15 → Mate in 17) Lost forced checkmate sequence. Qxg1 was best. } (9... Qxg1 10. Qxf7 Qxh2 11. Qxf8 Qxh1 12. Qxg7 Qxe1 13. Qxh8 Rxa1 14. Qxg8 Rxb1 15. Qxh7 Qxe3 16. Qxb1) 10. Qxf7?? { (Mate in 17 → Mate in 10) Lost forced checkmate sequence. Qxe8 was best. } (10. Qxe8 Qxh1 11. Qxf8 Qxg1 12. Qxa8 Qxe3 13. Qxg8 Rxg8 14. Bxe3 Ra8 15. Rxa8 g6 16. Bg1 h5) 10... Qxh2?? { (Mate in 10 → 0.00) Lost forced checkmate sequence. Qxh1 was best. } (10... Qxh1 11. Rxa8 Qxh2 12. Rxe8 Qxg1 13. Qxf8 Qxe1 14. Qxg7 Qxc1 15. Qxg8 Qxb1 16. Qxh7 Qxh7 17. Rxh8) 11. Qxg8?? { (0.00 → Mate in 7) Checkmate is now unavoidable. Qxf8 was best. } (11. Qxf8 Kxf8 12. Rxh2 Rxa1 13. Rxh7 Rxb1 14. Rxh8 Rxc1 15. Rxg8 Rxe1 16. Rxf8 Rxg1 17. e4 Rg6) 11... Qxg1?? { (Mate in 7 → Mate in 12) Lost forced checkmate sequence. Rxg8 was best. } (11... Rxg8 12. Rxh2 Rxa1 13. Rxh7 Rxb1 14. Rxg7 Rxc1 15. Rxg8 Rxe1 16. Rxf8 Rxg1 17. Rxe8 Rg8 18. Rxg8#) 12. Qxg7?? { (Mate in 12 → Mate in 6) Lost forced checkmate sequence. Qxf8 was best. } (12. Qxf8 Qxe1 13. Qxh8 Qxh1 14. Rxa8 Qxc1 15. Rxe8 Qxe3 16. Rxe3 h5 17. Qxg7 h4 18. Re6 h3) 12... Bxg7 13. Rxh7 Qxe1?? { (Mate in 5 → Mate in 5) Lost forced checkmate sequence. Bxa1 was best. } (13... Bxa1 14. Rxh8 Qxe1 15. Rxe8 Qxc1 16. Rxa8 Qxe3 17. Rxa1 Qd2 18. Nxd2#) 14. Rxh8?? { (Mate in 5 → Mate in 4) Lost forced checkmate sequence. Rxg7 was best. } (14. Rxg7 Rxa1 15. Ba3 Rxb1 16. e4 Qxe4 17. Bc1 Rxc1 18. Rg6 Qxg6#) 14... Bxh8 15. Rxa8 Qxe3?? { (Mate in 3 → Mate in 3) Lost forced checkmate sequence. Qxc1 was best. } (15... Qxc1 16. Rxe8 Qxb1 17. Rxh8 Qh1 18. Rxh1#) 16. Rxe8 Qxc1 17. Rxh8 Qxb1 18. Rh7 Qxh7# { Game ends by variant rule. } 1-0